I really love this game but it really needs a save button because i lost all progress after i finished recording a video and i would like to be able continue from where i left off
Super Dungeon Boy
A downloadable game for Windows and Linux
2D platform game focused on intense combat against enemies and exploring secret areas in dark dungeons full of dangers. Help the boy face all the challenges and find the way out of this maze of caves.
But do not be in a hurry, for there are many secrets and riches to be won.
Fight or die!
Running will not save you. You need to confront your enemies and move forward safely. Or run and face everyone at once, it's your choice!
The dark caves hide many secrets. Test your explorer skills and find treasures in every dark corner of the caves. Be sure to look under each stone!
Just unzip to any folder and click on the superDungeonBoy executable.
I'd love to hear your opinion after experiencing the gameplay.
- What are your expectations regarding this game?
- What would make you buy this game?
- Demo 1.01.30 - Released for SteamJan 30, 2018
- Alpha 0.11.9 - Add save in gameNov 09, 2017
- Alpha 0.11.1 - Add save pointNov 01, 2017
- Alpha 0.10.3 - new level tutorial / new NPC Skull.Oct 03, 2017
- One more level addedSep 23, 2017
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Damn this game is hard 😫😫😫10/10 would rage again lmao
can i jest play it and not download?
here is my playthrough, had great fun, super difficult there is alot of work in this game ty
THE MOST HARDCORE PLATFORMER EVER ! | Super Dungeon Boy Full Gameplay Walkthrough First Look
Hey! Loved the game. It was really nicely designed and fun to play. I made a video on my channel for it. :)
Your video is great, you play with emotion ^^
This level really should not be the first. But you did very well.
Try our update. It does not change much in difficulty, but the previous level can prepare you for this level.
Wow, thanks for add a linux release :D
You have no idea how long I've been waiting for this game.
We will release it as early access as soon as possible. Our forecast is October this year. The demonstration will help us direct our development to the most critical points. And also the most desired by the players.
Let me begin by saying I think this is a very nice looking game with an interesting concept. I'm a sucker for well executed 8 bit graphics and music, which this game certainly achieved. However, the actual difficulty of the game with its unrelenting enemies and lackluster controls make this border on unplayable. I think this game has great potential and could be really fun, but it needs some work first.
We sent an update to aminize some problems.
We believe that if you can train the mechanics before being challenged in the next levels the game will be more fun and fluid.
We should post other difficulty levels soon.
We are eyeing every comment to make the game every day better. Thanks for the comments.