Super Dungeon Boy is a hard platformer as, it takes a bit of skill later in the game with different things such as rolling, and jumping. It is a super fun platformer though!
I really like the music and pixel art here, but I have to say, the combat doesn't feel great. The arrows are fine and all but being forced into small platforms where your only consistent form of defense is a roll that has a lot of speed to it, it makes for some discouraging combat. Due to the fact that falling off a ledge can set you back or cost you a life more often than not I quickly gravitated towards bounce firing from a distance which while extremely safe, isn't all that fun. Then adding a bunch of enemies in a rushed platforming section was a little strange to me. With the current mechanics it feels like combat and platforming need to either be separated or something needs to be reworked so that getting into fights is more incentivized. I can see something cool coming out of these pieces, but right now they don't compliment each other well.
if you press download but pay is not paying but it's for support to the developer, you can also just download it without paying to support the developer
Hey, really enjoyed the game's demo, however there was a slight controller problem. I'm using a PS4 controller and the buttons didn't "sync" to what was shown in the settings. However I did like the aesthetics of the game, and will likely get the full version at some point.
To configure a PS4 control we recommend automatic configuration. If it still behaves like an Xbox controller you can change the layout of the buttons. Alternatively you can also enforce recognition as a PS2 control (in case the automatic fails).
Some PS4 controllers behave like an Xbox controller to be recognized by every game, this creates a little confusion.
Thank you for your opinion. Let's work to make the control panel more responsive.
Glad you liked the game. We are working to make it diverse, challenging and dynamic.
Some PS4 controllers behave like Xbox controls and work perfectly this way. The option to change the layout came to solve this problem in a practical way.
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Super Dungeon Boy is a hard platformer as, it takes a bit of skill later in the game with different things such as rolling, and jumping. It is a super fun platformer though!
I really like the music and pixel art here, but I have to say, the combat doesn't feel great. The arrows are fine and all but being forced into small platforms where your only consistent form of defense is a roll that has a lot of speed to it, it makes for some discouraging combat. Due to the fact that falling off a ledge can set you back or cost you a life more often than not I quickly gravitated towards bounce firing from a distance which while extremely safe, isn't all that fun. Then adding a bunch of enemies in a rushed platforming section was a little strange to me. With the current mechanics it feels like combat and platforming need to either be separated or something needs to be reworked so that getting into fights is more incentivized. I can see something cool coming out of these pieces, but right now they don't compliment each other well.
is this free?
Hello personwholikefood,
This is just a free demo version.
The full version is still under development and will be available for around $1.
thnx
This is worth so much more than a dollar…
yes is it free
if you press download but pay is not paying but it's for support to the developer, you can also just download it without paying to support the developer
Hey, really enjoyed the game's demo, however there was a slight controller problem. I'm using a PS4 controller and the buttons didn't "sync" to what was shown in the settings. However I did like the aesthetics of the game, and will likely get the full version at some point.
Hello,
Glad you liked the game. It will be out soon.
To configure a PS4 control we recommend automatic configuration. If it still behaves like an Xbox controller you can change the layout of the buttons.
Alternatively you can also enforce recognition as a PS2 control (in case the automatic fails).
Some PS4 controllers behave like an Xbox controller to be recognized by every game, this creates a little confusion.
Thank you for your opinion. Let's work to make the control panel more responsive.
Glad you liked the game. We are working to make it diverse, challenging and dynamic.
Some PS4 controllers behave like Xbox controls and work perfectly this way. The option to change the layout came to solve this problem in a practical way.
This looks great, are you going to add the full version to itch.io too?